Nemesor Zahndrekh was once counted amongst the greatest generals in the dynasties. By his campaigns of conquest did the world of Gidrim rise from ruling a small and insignificant planet on the fringes of the galaxy, to the iron-handed governance of a dozen star systems. Zahndrekh’s armies are an ever-present peril upon the galaxy’s eastern fringe, yet for all his military genius, Zahndrekh does not see reality as it truly is. His mind suffered damage during the Great Sleep and, as a consequence, he is trapped deep in the past, in the Wars of Secession that wracked his corner of the dynasties. In his mind he fights these campaigns still as a creature flesh and blood, crushing rebellious kings and bringing their domains back into the fold. Wherever possible, Zahndrekh ensures that enemy commanders are captured, not killed, and therefore treated as honoured prisoners.
Whilst Nemesor Zahndrekh’s mind might not always be in the right place, his phenomenal skills and equipment ensures that he’s more than capable of dealing with whatever your enemy throws at him. Able to lend special rules to your other Necron units – and take special rules away from your enemies – Nemesor Zahndrekh is also well-protected and remarkably resilient. If that doesn’t annoy your foes, then the fact that he can unleash searing bolts of energy at them will certainly do the trick.
This pack contains Nemesor Zahndrekh – a finely detailed resin cast kit that comes in three components, and is supplied with a 25mm round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Super Glue and Citadel Paints.